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How to Write Fight Scenes That Feel Realistic Without Slowing Your Story

Master the art of writing visceral, believable combat that keeps readers on the edge of their seats

By Chandler Supple12 min read
Build Your Fight Scene

River's AI helps you choreograph realistic fight sequences with proper pacing, sensory details, and emotional stakes.

You know that feeling when you read a fight scene and you have no idea who's hitting who, where anyone is standing, or how long this is supposed to be taking? That's the fight scene problem most novelists face. You can see it perfectly in your head, but when you write it down, it becomes either a confusing blur or a tedious blow-by-blow that kills your pacing.

Here's the thing: good fight scenes aren't about describing every punch. They're about making your reader feel the visceral impact while keeping the story moving forward. This guide will show you how to choreograph realistic combat that serves your narrative, not just fills pages with action.

Why Most Fight Scenes Fall Flat

Bad fight scenes share common problems. They either rush through the action so fast you can't follow it ("They fought. He won."), or they slow to a crawl with mechanical descriptions ("He threw a left jab. She blocked it. She threw a right hook. He ducked."). Neither approach works.

The real issue? Most writers treat fight scenes as separate from their story. They think "time to write an action sequence" and shift into a different mode. But your fight scene needs to do everything any other scene does: reveal character, advance plot, create emotional stakes, and maintain your voice.

Readers don't want a technical manual of combat. They want to feel the fear, the adrenaline, the desperation. They want stakes. They want to know what happens if your character loses, and they want to be scared that might actually happen.

Start With Stakes, Not Choreography

Before you write a single punch, answer this: what does your character lose if they fail? Not just "they die" (though that works). What specifically matters in this moment?

Maybe your detective is fighting to protect a witness who knows the killer's identity. Maybe your fantasy hero is trying to buy time for villagers to escape. Maybe your thriller protagonist needs to stay conscious long enough to reach the panic button. The physical fight is just the vehicle for emotional stakes.

Good example: In The Bourne Identity, the apartment fight isn't about two trained killers exchanging blows. It's about Bourne discovering he has combat skills he doesn't remember, terrifying him even as they save his life. The fight reveals character while advancing plot.

Ask yourself: What does my character learn about themselves during this fight? How are they different after it ends? If the answer is just "they won," dig deeper.

Ground Your Reader in Space

The number one reason fight scenes confuse readers? They lose track of where everyone is. You can see the room in your head, but your reader can't.

Open your fight scene by establishing the environment in one clear paragraph. Don't do an exhaustive description, just give us the key elements that will matter: size of space, obstacles, weapons or objects available, escape routes, lighting conditions.

Example: "The alley was maybe twelve feet wide. Dumpster on the left, chain-link fence blocking the far end. Broken glass crunched under her boots. No way out except past him."

Now your reader has a mental stage. As the fight progresses, reference these spatial elements. "She backed toward the dumpster." "He cut off her angle to the street." "Her shoulders hit the fence." Every few exchanges, reorient your reader with a spatial reference.

Here's a trick: draw a simple map of your fight location. Mark where characters start, where they move, what obstacles they use. You don't need to describe every movement, but YOU need to know where everyone is so your descriptions stay consistent.

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Sentence Rhythm Is Your Pacing Tool

Want to know the secret to making fight scenes feel fast without becoming incomprehensible? Sentence length.

Short sentences create urgency. They speed up the pace. Punch. Duck. Spin. Your reader's brain processes them quickly, creating the feeling of rapid action. But if you do this for too long, it becomes exhausting and monotonous.

Longer sentences slow things down, which you actually want during a fight. They give your reader a chance to breathe, to process what just happened, to feel the emotional weight. Use them for internal thoughts, observations, or moments when your character is assessing the situation.

Good fight scenes alternate: flurry of short sentences for an exchange of blows, then a longer sentence for a thought or observation, then back to short sentences. This creates a rhythm that mimics actual combat, where action happens in bursts with brief pauses between.

Example: "The knife came at her face. She jerked back. Not fast enough. The blade caught her cheekbone and she felt the hot line of blood before the pain registered. He was better than she'd thought, and that was a problem because her backup was still three minutes out and three minutes might as well be three hours."

See the rhythm? Short-short-short for the attack, then a longer sentence to show her processing the situation and raising the stakes. This pattern keeps readers engaged without overwhelming them.

Make Pain and Injury Real

Getting hit hurts. Getting stabbed hurts. Getting shot REALLY hurts. Your characters need to show it.

This doesn't mean they need to stop fighting immediately (though sometimes they should). But injuries should have consequences. A punch to the ribs affects your character's breathing. A cut on the hand makes gripping a weapon harder. A blow to the head causes disorientation.

Most amateur fight scenes have characters taking massive damage with no effect until suddenly they collapse. Real fights don't work that way. Damage accumulates. Fatigue sets in. Adrenaline can mask pain temporarily, but it doesn't eliminate physics.

Show the progression: "His knuckles ached from the second punch. By the fifth, his hand was going numb. He switched to elbows." This makes the fight feel grounded and real.

Don't ignore recovery time either. A character who gets knocked unconscious needs at least several seconds to recover, more likely minutes. A character who takes a hard fall won't bounce right back up. These details make your action believable.

Every Action Needs a Clear Cause and Effect

This is the mechanical heart of good fight choreography: combat is a chain of cause and effect. Every action creates an opening or reaction.

Bad version: "She punched him. He grabbed her arm and threw her."

Better version: "She threw a wild right cross. He caught her extended arm mid-swing and used her own momentum to send her stumbling past him."

See the difference? The second version shows the connection between her action and his counter. Her punch created the opportunity for his throw. This is how real fighting works: you exploit openings created by your opponent's movements.

Watch for these transitions. If your character does X, how does the opponent react? If the opponent does Y, how does that create vulnerability Z? String these together and your fight will feel like a coherent exchange, not random action.

Pro tip: actual fight choreographers plan these chains backwards. They start with how they want the fight to end, then work backwards to figure out what sequence of moves would logically lead there. You can do the same with your writing.

Use the Environment

The best fight scenes turn the setting into a character. Furniture, weather, terrain, objects – all of these should affect how the fight unfolds.

Fighting in a crowded bar? Characters use bottles, chairs, and other patrons as obstacles and weapons. Fighting in heavy rain? Footing becomes treacherous and visibility drops. Fighting in a small apartment? The confined space favors grappling over striking.

Don't just mention the environment at the start and forget it. Weave it throughout. Characters should stumble over debris, use walls for leverage, slip on wet surfaces, duck behind obstacles for cover.

This serves two purposes: it keeps the setting vivid in your reader's mind, and it makes the fight feel specific to this location rather than generic action that could happen anywhere.

Internal Monologue Reveals Character

Even in fast-paced action, your POV character is thinking. Not long philosophical musings, but quick assessments, realizations, fears, decisions.

These thoughts do several things: they maintain your character's voice, they explain tactical choices to your reader, and they reveal what your character values under pressure.

Example: "He was reaching for the gun on the table. If she went for it too, they'd both get there at the same time, and his reach was longer. She went for his knee instead, dropping low just as his fingers touched metal."

That internal assessment shows your character thinking tactically, raises tension (will she make the right choice?), and justifies her action (now we know why she attacked the knee instead of going for the weapon).

Keep these thoughts brief and tactical during the action itself. Save the emotional processing for after, or for brief pauses during the fight. Too much introspection mid-combat slows your pace to a crawl.

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Know When to Summarize

Here's something most writing guides won't tell you: not every fight needs to be shown in detail. Sometimes the best choice is to summarize.

If the outcome is never in doubt, if the stakes are low, if you've already shown us this character can handle this type of opponent, you can skip the blow-by-blow and move on. "The three muggers clearly thought they had an easy target. They were wrong. Thirty seconds later, Marcus stepped over the groaning bodies and continued toward the warehouse."

This is especially true for your protagonist's signature skill. The first time they fight, show it in detail so we understand their abilities. But the fifteenth time they dispatch generic thugs? Just tell us they won and move forward.

Save the detailed choreography for fights that matter: fair matches where the outcome is uncertain, fights that reveal new information about your character, or climactic confrontations where emotional stakes are high.

End With Consequences

The moment the fight ends is not the moment your scene ends. Good fight scenes have aftermath.

Physical consequences: injuries that need attention, exhaustion, adrenaline crash. Your character might throw up. They might shake uncontrollably. Their hands might be so numb they can barely hold their weapon.

Emotional consequences: maybe they just killed someone for the first time. Maybe they discovered they enjoyed the violence, which scares them. Maybe they're ashamed they ran instead of fighting. Maybe they're exhilarated by surviving.

Tactical consequences: the fight made noise that attracted attention. They left evidence. They revealed capabilities they wanted to keep secret. The person they fought got away and will warn others.

Don't rush past these consequences to get to the next plot point. The aftermath is where your character (and reader) process what just happened. It's where the emotional impact lands. Give it space.

Common Mistakes to Avoid

Blow-by-blow choreography: "He punched. She blocked. He kicked. She dodged." This reads like stage directions, not a narrative. Focus on the important beats and summarize the exchanges between them.

Superhuman endurance: Unless your character actually has powers, they can't fight for ten minutes straight without tiring. Adrenaline runs out. Muscles fatigue. Incorporate this reality.

Tactical stupidity: Characters making obviously bad choices just to prolong the fight. If your character is trained or experienced, they should fight smart. If they're untrained, they should fight desperately.

Forgetting injuries: Your character took a knife to the shoulder in chapter three, but by chapter five they're throwing punches with that arm like nothing happened. Track injuries across your manuscript.

Plot armor: When your protagonist survives because they're the protagonist, not because of skill or luck that feels earned. Make survival feel uncertain, even when you know they'll win.

Study Real Fights, But Remember You're Writing Fiction

Watch real combat footage. Take a martial arts class. Talk to people with fighting experience. This research will ground your writing in reality and help you avoid common mistakes.

But remember: realistic isn't always readable. Real fights are often shorter, messier, and less visually interesting than fictional ones. Real people get tired much faster than characters in books. Real violence is often random and chaotic in ways that don't make for good storytelling.

Your goal isn't documentary realism. It's believability. Your fight needs to feel like it could happen this way, even if real combat would look somewhat different. You're creating the truth of story, not the truth of history.

Take what serves your narrative. If you're writing gritty crime fiction, lean toward brutal realism. If you're writing adventure fantasy, you can be more cinematic. Match your fight choreography to your genre's expectations while avoiding the things that break immersion for knowledgeable readers.

Your Fight Scene Checklist

Before you finalize any fight scene, ask yourself:

Does this fight have clear stakes beyond "win or lose"? Is the setting established clearly at the start? Can a reader follow who is where throughout the fight? Does sentence rhythm create appropriate pacing? Do injuries have realistic consequences? Does every action logically connect to what came before? Does the environment affect how the fight unfolds? Does internal monologue maintain character voice? Are combat skills consistent with established abilities? Does the aftermath show physical and emotional consequences?

If you can answer yes to these questions, you've written a fight scene that will keep readers engaged while serving your story. The choreography might not be perfect, but it will feel real, which is what matters.

Now go write some action that leaves your readers breathless.

Frequently Asked Questions

How long should a fight scene be?

It depends on the stakes and pacing of your story. Minor encounters might be 200-400 words, while climactic battles could run 1,000-2,000 words. The key is that every fight should feel exactly as long as it needs to be. If you're bored writing it, your reader will be bored reading it.

Do I need martial arts training to write good fight scenes?

No, but basic research helps. Watch fight choreography breakdowns on YouTube, read books by fighters or stunt coordinators, or take a few classes. The goal is understanding cause and effect in combat, not becoming an expert yourself.

How do I write fights with magic or superpowers?

The same principles apply: clear spatial positioning, cause and effect, stakes, and consequences. The difference is you need to establish the rules of your magic system first so readers understand what's possible and what the limitations are.

Should I choreograph the entire fight before writing it?

Some writers find this helpful, others prefer to discover it while writing. Try both and see what works for you. At minimum, know how the fight starts, one or two key turning points, and how it ends before you begin.

What if my protagonist isn't a trained fighter?

Great! Untrained fighters are often more interesting to write because they make mistakes, fight desperately rather than strategically, and their victories feel more earned. Just make sure their lack of skill is consistent throughout the story.

Chandler Supple

Co-Founder & CTO at River

Chandler spent years building machine learning systems before realizing the tools he wanted as a writer didn't exist. He founded River to close that gap. In his free time, Chandler loves to read American literature, including Steinbeck and Faulkner.

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